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- [@随机掉装备]
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; n1 ~$ Z& N! j9 P( u" N
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1 O9 q9 M2 H# s6 |- #IF4 s# Q g$ i( T C
- Random 11190
3 X. S5 ~$ B6 U5 X* @ - CHECKCURRTARGETRACE = 0
! @, U; o8 \' ]; e - #ACT
' @9 S/ Y% M' r5 H: c) g( A0 q, G - M.TakeEx 04 n/ a+ E0 ?) U+ \3 Z
- ;M.PLAYEFFECT 90 1412 17 1 100 0
: `9 q: u0 ?% d% _4 s) k - <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 6
2 e% G7 Q; z, n
4 Y) S( o* `* z9 {8 c% P; ^- #IF0 h- X! K& m1 Z: m
- Random 11190
; k! T, b. h- |! f# k1 R5 v - CHECKCURRTARGETRACE = 0
3 x4 `, L0 [9 v C2 Y - #ACT- Q# L R' d7 n7 Y8 U
- M.TakeEx 10 i) E+ [- O/ u
- ;M.PLAYEFFECT 90 1412 17 1 100 0
, a1 f3 m6 ]7 o% l7 {+ |. l - <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 6
+ }8 j6 B" m7 t. A( M- L - , Q$ K9 L9 b; h& e8 x+ O2 h
- #IF- Z; n5 ?$ b: C5 h
- Random 11190
& f8 | r8 d O7 |6 j# ? - CHECKCURRTARGETRACE = 0
3 c7 k/ G+ I7 k0 L& I6 @( _ - #ACT1 N5 z: y2 D$ b5 E9 m
- M.TakeEx 2
" \6 X+ s. i7 v, T% F0 K - ;M.PLAYEFFECT 90 1412 17 1 100 0
" s: W# x9 `1 A2 H2 A3 K/ k - <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 6& B9 T2 H0 [# R+ u6 ^1 J$ q
: V5 G/ Y, S7 O" \, d4 F1 y6 s- #IF+ U( Q4 p; B* b; @" n
- Random 111904 I: L5 t" T& q7 u- |' v1 d8 w
- CHECKCURRTARGETRACE = 0/ x* X0 ~0 U! V% r$ w
- #ACT. m0 C& u' D! y9 u0 @" s3 g
- M.TakeEx 3; ]- k; T9 h# N G: n$ v
- ;M.PLAYEFFECT 90 1412 17 1 100 0
& k! M1 v0 L+ _3 y - <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 6
b4 j) R; D! p3 m3 m - * y# [/ Q8 i6 L: }! A
- #IF0 G% X% W( D* c. |; j( p- k* B
- Random 11190
4 b! z; y3 x1 G - CHECKCURRTARGETRACE = 0
+ F4 Z/ U- _! I0 t+ a - #ACT) U P% T; G/ S6 v' k
- M.TakeEx 49 B! a7 @3 q7 K( Z( f& d
- ;M.PLAYEFFECT 90 1412 17 1 100 0
) `" A+ O6 z( B. ]. z+ V - <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 6
0 G3 Z6 l. F( |- {4 z. O
3 W6 V2 r: ?7 k4 X; ?- #IF0 G% |1 Q5 w: S0 y) H) ?( |
- Random 11190
; H& x x& j8 ^3 ~/ F - CHECKCURRTARGETRACE = 0
+ ^7 R1 c. f* {- y: Q& B - #ACT
6 p. Y# @* I) H2 E& W( H - M.TakeEx 5
& X1 G2 c' n/ \3 f* t7 s4 R) ` - ;M.PLAYEFFECT 90 1412 17 1 100 0
3 E% [- @/ ~# N) _ - <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的BUFF]触发,随机打掉对方特殊装备一件!! 1 6
/ T2 {# J. g1 U% { - * l; s6 o2 a( C3 s
- #IF, R' i% ~3 }0 ^% z) p K( h; ~
- Random 11190" N2 m8 Y3 O2 `- D0 i$ R& @& a* H
- CHECKCURRTARGETRACE = 0: C' Z& b- q5 m; \) [- ]
- #ACT
- @! ?: L, H- G0 }3 \% f+ b1 C0 B - M.TakeEx 6
. O, P9 j0 D! ~ r( J0 w; }9 p - ;M.PLAYEFFECT 90 1412 17 1 100 0, ~5 Z& `0 n1 ]# G3 B9 _' J
- <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 6
* a* F4 Z. @+ X - " y8 r+ [1 k* c& P1 w4 {: ~
- #IF
; f$ p" V/ d8 R5 i0 O, a. r - Random 11190
5 g5 D) a0 Q$ O, Q+ f2 v - CHECKCURRTARGETRACE = 0
6 d4 W, n' E1 P2 } L( J - #ACT
$ \' A2 w1 a9 n, Z, D, o# t# t# q - M.TakeEx 7# G$ [. X$ C7 j& I9 R1 y
- ;M.PLAYEFFECT 90 1412 17 1 100 0' E ]6 f1 T. f- K
- <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 6+ c- ^: Z. @3 G1 M% t1 \4 \
! D C: [* k7 D4 @+ O: O I$ j1 _- #IF
5 `6 J# @/ ~: Z% \* i& q! E/ ~ - Random 11190, Q7 v5 j- n, g$ X8 R% r
- CHECKCURRTARGETRACE = 04 C0 G# ]# n, s0 M1 g$ w* h
- #ACT
" `; c. ^, W1 f/ r - M.TakeEx 8
) z) L, C0 G9 S( ]: i9 ?# b$ V7 _ - ;M.PLAYEFFECT 90 1412 17 1 100 03 y B1 `$ P. g- c+ ~
- <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 6% v/ k. u, X5 q \ O
- 6 @ I& u1 `2 B4 Q& r/ d
- #IF
$ [* o( H) v3 E8 p% B( |, [ - Random 11190: \& U' E) J, d/ d" p
- CHECKCURRTARGETRACE = 0
5 o q/ Q& p* ` k3 M5 \+ h& U+ u# m - #ACT% _6 C- B" u/ c5 L
- M.TakeEx 9% Q5 N2 S+ P, c( ~
- ;M.PLAYEFFECT 90 1412 17 1 100 0( b5 H ~3 A, x; `' z" k% R
- <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 65 o! z5 \' B! C0 B# } F
- " V2 E/ k" J Z4 z7 A
- #IF8 K2 l, h: h8 U1 c+ b. A4 b
- Random 11190: l; `7 K9 R1 U: E
- CHECKCURRTARGETRACE = 0
0 y! ]7 M4 n+ F5 a/ s: |6 u5 Q' q - #ACT" x/ _4 ]% |1 {3 R- y
- M.TakeEx 10
8 I! T0 l4 L4 p - ;M.PLAYEFFECT 90 1412 17 1 100 0
3 N% s" q+ N: |' v. V5 s1 \: i - <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 69 D8 g! C9 f; o" v
- - Y1 e2 e' D2 D1 M% R& \& ~) v
- #IF. }: Q: I! H! J' @6 o
- Random 11190( [1 r' K- T2 L" U- p. O$ d1 F3 g
- CHECKCURRTARGETRACE = 0: P) M8 ^) A3 N
- #ACT
! Y! q) D; ^$ m: o9 S; v" w; V - M.TakeEx 11" v) W3 a3 k! _8 r/ ?4 ?7 r: O. [5 ]
- ;M.PLAYEFFECT 90 1412 17 1 100 04 S8 Q" W% w A/ f6 P C2 L
- <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 6
! d2 k) I- p2 a8 L" h - 5 N8 r- C' c7 ~, L
- #IF
: e, A9 X7 i8 Z" }5 i& }$ t - Random 11190& A9 a$ {4 P: }6 O9 B
- CHECKCURRTARGETRACE = 0( e7 Y( b, t# f
- #ACT
+ B! q# q$ A6 _$ {1 Z3 A - M.TakeEx 12
; A$ J' N5 g4 P' d { - ;M.PLAYEFFECT 90 1412 17 1 100 0
7 O+ h% W; w2 ]. R6 \+ @0 { - <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 61 |; h" I; N( m% A: P
- 6 U: w" C1 @; l
- #IF# ~" j1 M8 |6 c9 b; U ]
- Random 11190
0 e% V/ b6 ]0 i! h( ^+ D6 h - CHECKCURRTARGETRACE = 0
% H4 X4 n) ? Q7 l) Q! _ - #ACT6 u* d5 O" D$ m
- M.TakeEx 13, u. g" ]) V% {7 b- p6 _
- ;M.PLAYEFFECT 90 1412 17 1 100 04 f* D- ?2 A5 C# a3 a
- <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 6
3 W: I+ j9 E# V3 M# t8 _6 Z - ) X# Y5 D! {) i% h) ^
- #IF% H) j7 @/ H( R% t7 w5 J
- Random 111902 p+ l& K% Y6 A6 o5 B
- CHECKCURRTARGETRACE = 0! [- o' @1 f" m" \
- #ACT: H+ m# C1 {) J8 S; L) K6 h9 `; |
- M.TakeEx 14. S2 h, V6 U& n# f
- ;M.PLAYEFFECT 90 1412 17 1 100 0 _6 K* s, Q# V
- <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 63 }9 {# E! ?8 [4 Q( d
0 O2 |: N4 n& j6 i* D* K* ~- #IF
* C( Z: x1 m9 t: v! l7 Z( ?- j - Random 11190
/ S' ^7 ?* r# _1 F W# I8 b - CHECKCURRTARGETRACE = 0
/ D2 o% r( p% o$ C - #ACT9 ^9 r. d# W8 ?% q" y
- M.TakeEx 15
* I4 ]$ Z- \& d" S; k - ;M.PLAYEFFECT 90 1412 17 1 100 0
( c9 Z4 b0 g, e8 y3 J! X - <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 6
4 }8 D9 p( `1 k) z - 0 C6 f, K- v2 h1 q* d
- #IF7 h) K+ O' q( v" u; k. S$ j$ z0 q
- Random 11190) m) w+ C( x3 ?5 i" R1 K6 x
- CHECKCURRTARGETRACE = 0
" @: Y+ \3 k7 Y& q3 H - #ACT
' F, H8 A8 ~5 i9 [7 Q - M.TakeEx 16
( C7 M! h3 U, n( C' H& v/ c - ;M.PLAYEFFECT 90 1412 17 1 100 0
3 }9 F. {' t. q - <$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的[BUFF]触发,随机打掉对方特殊装备一件!! 1 6
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复制代码
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