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D:\mud2.0\Mir200\Envir\PsMapQuest\RunQuest.pas/ ~( `; G# I4 M1 f/ C: Z
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procedure TempExpBylv();
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! h' {" J2 a. q9 lvar tempLv , tempExp : integer;! y" [7 s! V. [; q# A" K! t
( S, l) e, W J) c' p$ c) h1 Fbegin
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tempExp := 0;
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tempLv := This_Player.Level;2 q( ~1 F) ^* v! U0 S( B
' Z, V$ x8 x1 M! c if (tempLv >= 1) and (tempLv <= 30) then tempExp := 100
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else if (tempLv >= 31) and (tempLv <= 45) then tempExp := 30
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* R7 l. K# d# Q$ x1 d else if (tempLv >= 46) and (tempLv <= 60) then tempExp := 157 u; o2 l' e' Z$ I4 v
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else if (tempLv >= 60) then tempExp := 10;
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if tempExp > 0 then; r, s# m" n5 d, g: w
. ]% Q8 u9 ?$ m. q8 c) R begin
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5 L' J) z- ?. a# } g This_Player.MultiTempExpRate := tempExp;' ^8 K* O; L& e# U) K% X& r
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This_Player.PlayerNotice('当前经验倍数:' + inttostr(tempExp) + '倍',2);
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end; ' |% f9 Y* e' L, K8 y
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end
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D:\mud2.0\Mir200\Envir\PsMapQuest\LogonQuest.pas
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procedure TempExpBylv();. E r+ q( y# i7 v' H
y9 q7 x$ i' e1 qvar tempLv , tempExp : integer;; Y5 R! Q/ E k* k; V
2 s4 m2 T0 k; A( i( P: r& \begin: F. i+ s$ G1 v2 X- q" M
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2 L2 S2 e5 \) n* Y* z tempLv := This_Player.Level;5 z/ t2 g3 E+ s6 h
1 N; G a% b( h. v3 Y9 S- A if (tempLv >= 1) and (tempLv <= 30) then tempExp := 1003 @6 ?1 L; B7 b1 x
! {$ n/ @4 s% O: z& d else if (tempLv >= 31) and (tempLv <= 45) then tempExp := 30
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- Y- j4 k2 V( K6 I. R else if (tempLv >= 46) and (tempLv <= 60) then tempExp := 15
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' k6 [: @7 h$ h0 H$ A5 t/ Q else if (tempLv >= 61) then tempExp := 2;
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( f2 n" ^$ W3 {6 \% n; `$ s' S* e; t if tempExp > 0 then. x; P& L/ k+ p f" p y9 p9 h9 [
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begin 3 C% V' Y8 q# d% o# l
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This_Player.MultiTempExpRate := tempExp;
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This_Player.PlayerNotice('当前经验倍数:' + inttostr(tempExp) + '倍',2);3 H7 P- T2 E) o+ e' @
4 q8 d/ H( M% l! S end;
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* f' g2 m, S2 ]: wend; ' F8 m/ p+ K9 |, X( `0 r, e# i" d
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这2处修改就可以了额
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