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D:\mud2.0\Mir200\Envir\PsMapQuest\RunQuest.pas
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6 [2 Y7 ]5 G! |; q5 rprocedure TempExpBylv();
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var tempLv , tempExp : integer;3 ^% N. J' A% y4 T) `
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begin+ p% X& j4 Y6 \' B: ?* H7 S
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tempExp := 0;
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5 |$ r% r% e% { tempLv := This_Player.Level;
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if (tempLv >= 1) and (tempLv <= 30) then tempExp := 100
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else if (tempLv >= 46) and (tempLv <= 60) then tempExp := 15
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3 I/ s9 T4 @5 V' I* O# m else if (tempLv >= 60) then tempExp := 10;3 J7 c4 q3 Y+ a( g
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8 e+ M- i6 j. J3 \3 v% |) \ if tempExp > 0 then. e' w- b! Y9 J0 }
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* C+ Q, |2 H: B This_Player.MultiTempExpRate := tempExp;9 e' Y% F' [2 K- |
5 {1 G* f8 U4 X' b( R" } This_Player.PlayerNotice('当前经验倍数:' + inttostr(tempExp) + '倍',2);
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end;
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: j9 I& z, e- I6 c& O; Z ?end
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D:\mud2.0\Mir200\Envir\PsMapQuest\LogonQuest.pas- z0 Y+ y$ ~8 Y! Q4 Y
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procedure TempExpBylv();* j; ^! V2 _- ?8 a
6 F! @' J6 T1 i$ i' M0 j" F# ~var tempLv , tempExp : integer;
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1 f% x$ M7 K* x1 J2 U% x3 z tempExp := 0; 1 K+ o* O6 d/ ~4 y& |6 B
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tempLv := This_Player.Level;$ W( o7 x6 x! j* M7 w
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if (tempLv >= 1) and (tempLv <= 30) then tempExp := 100
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$ \% y4 s" n/ [' {) C else if (tempLv >= 31) and (tempLv <= 45) then tempExp := 30
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else if (tempLv >= 46) and (tempLv <= 60) then tempExp := 15
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# G2 h. r& h' ` else if (tempLv >= 61) then tempExp := 2;
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0 q& K- u+ {$ S+ Q( Z+ a3 U4 @6 O7 q0 ^ if tempExp > 0 then
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begin
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This_Player.MultiTempExpRate := tempExp;( U9 b* F* J1 z- f- s `
+ s( f. t" g, S7 Q7 L/ d9 U This_Player.PlayerNotice('当前经验倍数:' + inttostr(tempExp) + '倍',2);
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end; + I; b+ p; S% Q7 f' z
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end; 7 ]. r9 b5 q4 c3 R( d* m* Q
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这2处修改就可以了额
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