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假如区服为 2区
% |, L3 p% x- v2 Z, {3 @这些文件夹里面所有有 .pid格式文件的 里面的数要加1, \, F0 ]& P; w
\s1\Game.cfg 文件7 A: c; X% ~6 E3 s
zone_id=10 +1
- q+ _, y- U, `1 j/ C% Nadminserver_address 端口 +14 p- S0 M. D5 W6 G2 w3 K
\s1\Database.xml5 \0 j) E; C% e' ]/ C' y2 K
数据库 改名 比如 ald_1 改为 ald_2( l# |+ H7 a9 I
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\s1\AdminServer\; h* d& c2 M* R! T) A9 Z: [3 G
\NetAddress.xml
' }# q: |7 n* M6 WAdminServer.cfg" v+ w N9 L3 v0 s# W
4 Y$ ^) v' [7 K, U$ H; |5 T+ nzone_id=10 +1# P% O) D( }& [( H5 s
所有的端口 +17 n6 i% l7 ~( Y W- a- g8 e5 k& B
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s1\BattleScene\SceneServer.cfg( q6 `' _" w4 ^9 o" ~; J g
bind_address= 端口+1
8 x8 K$ Z2 a B Q; e————————————–
0 ]$ Y* z- y S) F8 Cs1\ChallengeServer\ChallengeServer.cfg
0 w' E8 [ \1 c2 }bind_address= 看有没有这个配置了% |# u9 e6 z' X$ X. O
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! B' s `( S+ k- [, ls1\CrossServer\CrossServer.cfg
, b5 r% z. O1 E: |. g" Cbind_address= 端口+1# B9 r6 c3 l$ D) h1 J J+ F
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3 N8 D' A8 Z( C! K+ \s1\DBProxyServer\DBProxyServer.cfg
1 k) C, R( s! ^# r4 u$ q }* dbind_address= 端口+1
$ L) B) l1 i- }————————————–. e& H, o0 s2 N0 g
s1\DungeonServer\DungeonServer.cfg
: L0 x& d" Y' V, s2 ]: Zbind_address= 端口+15 U, D' G8 _, d x( B2 Z
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s1\MatchServer\MatchServer.cfg
$ \& h/ p4 ~% D4 m- rbind_address= 端口+10 ]& x5 P; S2 w" b: x2 D
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s1\RelayServer\RelayServer.cfg
2 J" q' W/ w0 b' O6 H7 [port= 端口+18 O# o+ K N! n$ b4 |$ s$ g
CSChannelKey = 20160196 自定义
3 H. s/ \& o; N% ` t$ s7 b5 BSCChannelKey = 20160296 自定义
, s P `. q O. _* ^6 [; t这个有几个文件的配置要改为相同的
: Y7 ~, D) C6 t& \- W% O5 \+ h————————————– G h6 S6 Q+ Y2 @
s1\RelayServer\( L Y" D4 M7 v
ServersAddress.xml6 s1 | M4 a" _( p$ u; U2 Q7 _0 u
SocialServer.cfg
7 N2 A0 ?, }' ^0 J, o: L X: g端口+1- B5 m( I' b( e
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0 P; ]1 d+ t% y6 p% Ds1\SortlistServer\SortlistServer.cfg& x/ W! s5 b- D
bind_address= 端口+1
0 q' R- k* G0 H( T& u% q) ^# r————————————–" a9 \" b5 B6 g6 O6 _* s
s1\TcpConnServer\TcpConnServer.cfg
0 m: Y2 o" W, R2 p& {8 g& C) Jport= 端口+1
; }. @; L% }; S& yCSChannelKey = 20160196 自定义
1 W: B% y: U5 C% q) e4 tSCChannelKey = 20160296 自定义
7 X! S: L: j3 i) g: T这个有几个文件的配置要改为相同的, {! f: J3 b* ~
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! U8 X8 w5 c- e' G8 @s1\TCSRecordServer\Database.xml. c" V0 t8 @% @
数据库 改名 比如 ald_1 改为 ald_2# a1 o9 Z) q. D4 B" d# B
: x+ E3 P" D) K3 e0 _( m$ X" X+ l% E
s1\TCSRecordServer\RecordServer.cfg/ v# T) o$ l j/ r0 K4 Z7 n* a
bind_address= 端口+1& j- B. G9 H8 @/ Y9 |
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' J Y- z$ B/ A" Q! P' Q3 R) W4 xs1\TeamCopyServer\NetAddress.xml
9 L5 S; q8 m' S" k7 hinternaladdress= 端口+1. j( V* P; D( Z9 D) l' \ l
' ]# X; m0 d2 |" M5 f/ ^3 ]s1\TeamCopyServer\TeamCopyServer.cfg" I% P5 Z$ \5 Q- l
bind_address= 端口+1
" q, n& x! s- I; ?. r) P3 O————————————–
7 D4 v& L6 u0 r J% r0 E" g7 \% Q2 Ss1\UdpConnServer\UdpConnServer.cfg
6 v% B& |; L' ]' _port= 端口+1
4 M/ V3 u! K. R0 ]) w5 N9 z8 g- f4 }CSChannelKey = 20160196 自定义 6 w" F+ a z% ]
SCChannelKey = 20160296 自定义
% v) j5 h- a2 `. ^& R这个有几个文件的配置要改为相同的 X4 q0 }9 q5 _; S
+ Q; T* |! s. a! u. `# s fs1\VerifyCenterServer\VerifyCenterServer.cfg! q: Q3 k: j6 J$ N
bind_address= 端口+1+ A; T& ]5 J- @) ~# P3 w) B- ?
/ k/ F* n& n; Zs1\VerifyServer\NetAddress.xml2 H r4 ]/ \5 F9 ]6 }" f
internaladdress= 端口+1
/ c3 h0 P5 `/ i
) }5 b! N% I/ g# b0 A% ~5 v/ O; zs1\VerifyServer\VerifyServer.cfg
$ n: f, t- i2 e# C" j- l% sbind_address= 端口+1* O5 ]. m# o6 S: _; O' T3 a
* V( }9 c3 B }9 d) V/ a
s1\WSceneServer1\NetAddress.xml6 s) l+ r, i* h% g
internaladdress= 端口+16 f$ K4 [% w/ C" d# r C. n2 |
" F6 O' C) y. F1 _: a
s1\WSceneServer1\SceneServer.cfg
. O: G' m* o3 Xbind_address= 端口+1& g+ s0 u! Y4 m' U' X9 h3 p
7 s" K1 `8 a- u* z7 ~' S- W
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