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比如这个
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5 Q4 v) q! t, L+ B" Z[41133] = {id = 41133, BuffName = '辉月之环', BuffRate = {Odds=100}, Condition = {}, BuffTarget = {type=1}, BuffType = {}, BuffEffect = {type="AddBuff",id={41134}}, DynamicData = {}, Continue = {interval=10}, Delete = {}, BuffIcon = '', BuffDesc = '', Dsc = '获得被动技能【辉月之环】:每隔10秒自动释放一次,自身周边5M范围内敌人的装备攻速降低50%,暴击-50,持续5秒。', DelBuffID = {}},
! p3 G6 G T" z* [3 u# e这里就是每隔10秒释放一次辉月之环BUFF,- A3 m" b6 L. S+ T% \) d
+ i( W% p# s) p# {% zContinue = {interval=10} 就是间隔时间10秒自动释放
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: D6 h; ~- Q; j, p: }1 R9 K这里的BuffTarget = {type=1}是对自己释放,(一般都是增益BUFF适用)& X! v2 f ?# i8 p! E6 c& k" e
0 W# W) O4 |- P& \type=2是对敌人释放(一般都是释放打击技能用的)' x2 Q9 D# K. k% C4 ]
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3 V5 [+ W$ s/ U4 `+ Y- r/ X1 Y' sBuffEffect = {type="AddBuff",id={41134}}8 n7 _+ f* m% _9 X& K; R
换成
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7 L* p4 }1 ^9 R! Y1 n& N" _: a/ d4 Z+ cBuffEffect = {type="UseSkill",id=1315001,IsActive=0,Odds=100}
* E' ?4 t- Z9 H8 }1 s这里的id=1315001 就是你技能的ID了
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这样就可以实现多少秒自动释放技能了
6 x' c6 N. E# i* uBuffEffect = {type="UseSkill",id={1111.2222.3333},IsActive=0,Odds=100} 这样写3个技能ID就可以
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