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比如这个
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7 M6 w9 g7 T1 S( e% j$ D& G[41133] = {id = 41133, BuffName = '辉月之环', BuffRate = {Odds=100}, Condition = {}, BuffTarget = {type=1}, BuffType = {}, BuffEffect = {type="AddBuff",id={41134}}, DynamicData = {}, Continue = {interval=10}, Delete = {}, BuffIcon = '', BuffDesc = '', Dsc = '获得被动技能【辉月之环】:每隔10秒自动释放一次,自身周边5M范围内敌人的装备攻速降低50%,暴击-50,持续5秒。', DelBuffID = {}}," L& }# s3 B6 Q8 u; I* D
这里就是每隔10秒释放一次辉月之环BUFF,
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$ p! l6 C% y: k+ T2 T' E7 f& H# r/ N uContinue = {interval=10} 就是间隔时间10秒自动释放
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) ]7 l) `# P; l+ I8 a. }* P这里的BuffTarget = {type=1}是对自己释放,(一般都是增益BUFF适用)0 W. N* ~1 ^* `1 r$ ]
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type=2是对敌人释放(一般都是释放打击技能用的)
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把上面的
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BuffEffect = {type="AddBuff",id={41134}}
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% J$ ]8 c' E: l, EBuffEffect = {type="UseSkill",id=1315001,IsActive=0,Odds=100}0 L# x9 ]8 ]3 t9 s
这里的id=1315001 就是你技能的ID了0 T% o% l3 _/ k0 ^/ Y m
( a; M; c( Q* f. @% t这样就可以实现多少秒自动释放技能了
3 x, t! t" M% x8 g2 }, i$ d6 oBuffEffect = {type="UseSkill",id={1111.2222.3333},IsActive=0,Odds=100} 这样写3个技能ID就可以
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