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游戏系统配置文件路径
5 O4 u8 r F1 u7 @$ h以下是游戏内各系统对应的配置文件路径:
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游戏系统信息:dataconfignotice.txt" G1 N" e# S+ j0 D0 B
仇人追杀价格修改:D:datalongscriptguiPanelFriend.lua4 ~. f' y, l# @+ t
沙城争霸奖励:D:datalongscriptguiPanelCelebrationAct4 ]5 F3 x$ N( e( v1 t/ G) I4 u
聊天框内公告修改文件:D:dataconfignotice.txt% K2 B7 K1 H* |7 l* N, l6 `; H
滚动公告修改文件:D:datalongscriptplayer.lua
Q' ]- B" P* Q+ e元宝比例修改文件:D:datalongscriptguiPanelCharge.lua, G. f/ _, z* n3 d3 Q2 P& J
根目录:datalong
8 G; }+ t4 v c9 t0 I3 z主要配置文件列表4 x0 r! C* Q8 L# L8 ~
游戏根目录 datalong 下的主要配置文件如下:9 c, q( L: B4 E8 m0 ?
5 ?# V+ }9 [4 f1 f成就:achieve.csv* g, h, `8 E8 m! ?" j; q, Z
勋章:achieveMedal.csv6 H) R4 {$ R8 n, @' j
活动时间:autorun.txt
/ _ P' ?. S0 n/ E" n) H( C龙心碎片奖励:bargain_dragonHeart.csv
& k5 g+ l1 ]8 H$ p" S- s: s! h限制抢购:bargain_limitBuy.csv
& x. `, Z4 i: S, c累计充值:bargain_recharge.csv
' T8 a8 X, D& ]! W2 ^! j充值排行:bargain_rechargeRank.csv9 V% f2 l. B! R# e# ]
狼牙回馈:bargain_wolfang.csv# h) y# k& R: b* L: |' B6 t0 B
超值回馈:bargainActivity.csv, |; F3 j) p, F9 _7 p! ~8 r, j& W
天关:breakupConfig.csv
: Z0 i) A+ b' p0 F/ F/ x6 f天关章数:breakupStar.csv
: B" O0 d; i9 @" p2 F. R" |# {boss:breakupMonster.csv
) _* Z' @* c2 k- |2 Z7 M角色状态:buffdef.csv/ T$ M3 x$ u& t! L2 y- b# M
合成需要装备:compose.csv+ Q" _/ x% q$ p* s
dartpath.txt$ b# \0 y2 Z1 @2 k3 N _' C
守护女神:defendFirstAward.csv8 i7 r2 z! @+ C5 j. o8 ]
女神关数奖励:defendNormalAward.csv
& }9 L- O) a& |2 S" W8 _$ F怪ID:defendMonster.csv
- ] E& I# C7 wdenysell.txt9 J& ~0 C! I* S: @# F
传送:directfly.csv
" V/ }1 ~% r H/ {# \: V怪物物品掉落:dropplus.csv1 E3 H6 g7 F( l+ s. q5 X/ p
强化等级:equipUpgrade.csv3 Z; n) h: y0 L- B0 h- ^% f
eventarea.txt
' u; X8 s9 k, L! P. h1 I6 h寻宝积分兑换:exchange.csv
+ Q( @: a$ Q! m# I# {成就:funcsdef.csv' p; H) R- `7 y, @) i8 j; n
合成物品ID:furnace.csv
. x7 x' f4 q, Z" ^- {帮会:guildinfo.txt' Z) Q0 X/ k& N8 t' s" C; F5 U
主线引导任务:guideServer.csv
$ b4 L+ s, R, F9 b% ?7 a9 [角色原始数据:guildPray.csv, levelinfo.csv, lianHunLevel.csv
4 P, v6 o) f" P7 P( \3 O# Nhechengcsv.csv
6 ?+ D7 Q+ ^3 Z! G2 Q {2 L3 mholdarea.txt
* C5 T& a( y' A2 u0 H# P+ k升级经验等级:huweilevel.csv
; p( D, E0 H1 U! V$ K不可为显示:infostring.txt: {+ F3 C5 {# a8 J7 q: h+ V
内功:innerPower.csv8 _. k% v- e1 l! [
invest_award.csv
& J! U4 [6 V& @5 k d投资计划:invest_type.csv
0 J4 B! x" V* G9 @* i s6 Vitemarea.txt1 i- c3 e$ K4 o9 w( R4 g! K8 S
itemattr.csv
, `$ h0 S: t- `. R* j4 JitemDailyUseLimit.csv
% r3 D+ y4 {; Z1 z* M( c* t物品ID:itemdef.csv* k1 a% P' e% l4 S' U+ v
itemmount.txt
; Y( F! c% @$ u8 \2 x5 L0 ^itemplus.txt
) |8 Y. u+ I. Litemplusdef.csv7 Q* E% i p* W! {
itemplusdef2.csv/ V) a( E2 I- B9 G" q+ a
itemprogram.csv
F1 W6 p& W# k8 H3 [5 O. J8 }& C物品ID:itemStack.csv
, Q' P E4 U. ?/ S5 Y3 zlotteryGroup.csv
& r. y; c) [. u4 GlotteryItem.csv
3 U/ J. v. |# j2 nlottoryGroup.csv/ s4 Y' W/ A, S/ d5 w; _
lottoryGroupTimes.csv# P3 \- @% [ ^5 d+ F2 D
lottoryItems.csv: O( l. e" W. r
挖宝:lottoryShow.csv# k3 e, l! E4 S5 p
地图:mapinfo.csv
" V* T$ t, _3 P& W; g, D3 ?boss:monai.csv
- H6 e' t/ B$ C3 X' L: a% l小怪ID:mondef.csv, t* U6 Z- U: ~. H4 M
打怪掉落:mondrop.csv! _& l3 x4 [$ T: @' x7 U( [
mongen.txt) K0 i! o! w4 c4 I* t9 {
强化:monpointaddatt.csv' }/ L) ]# d7 p9 }
NPC:npcgen.csv) P/ `7 \$ ~ o" O0 L* }
挂机:offline.csv, ?6 ^( H$ W- [; }4 h) T5 @
活动功能:openfunc.csv* ]/ h6 r1 m8 Z. E1 X. M
宝石开启:openGem.csv
: u! k7 F% t: p" ~" lsafearea.txt
6 e3 F. B) k5 Q+ n/ A8 fsimpleDrop.csv
+ j9 X8 v# j9 F' u9 P) [技能:skilldef.csv& \5 x7 E8 r9 k A
技能相关(功能未知):skilllevelinfo.csv
A% }- x- ^. L- Bstatusdef.csv
* q: d! g) v- ?& e7 S% P商城:store.csv- }' w, ^8 l' ^
totalattr.csv
+ ~. k2 z3 m, H" KVIP:vip.csv8 S9 e$ p% ]' n6 |+ g: @ I. A1 R
VIP权限:vipShow.csv! Z0 Y% F4 j( w0 s7 c/ j3 B3 p
神翼:wingdef.csv" Y8 }$ M) t( N; |
武器祝福:wnegInfo.csv( x) P9 R/ k; g2 ]
武魂:wuhunlevel.csv% d( t0 Q8 @+ G4 A
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