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游戏系统配置文件路径
% V- [' e% b5 U* M# x8 b) D以下是游戏内各系统对应的配置文件路径:. @( E, m5 }- Y9 ], |$ h0 Q
1 f/ t) n6 m) g4 z游戏系统信息:dataconfignotice.txt9 G0 S" a. s2 E0 ~3 p( N- O+ _
仇人追杀价格修改:D:datalongscriptguiPanelFriend.lua
6 J8 D. _4 N- u) @沙城争霸奖励:D:datalongscriptguiPanelCelebrationAct
$ U/ g: }. _5 Y0 b$ `; J聊天框内公告修改文件:D:dataconfignotice.txt
1 F4 u& e @& P滚动公告修改文件:D:datalongscriptplayer.lua+ X: D) l2 Y( |6 F' o
元宝比例修改文件:D:datalongscriptguiPanelCharge.lua- c+ g2 \- l3 ?( t" R5 b
根目录:datalong% x" \8 k( @/ g6 i3 q. ~
主要配置文件列表2 E) i$ {5 b: w1 R2 _) F
游戏根目录 datalong 下的主要配置文件如下:
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成就:achieve.csv
7 Y3 {; i9 d7 _* B/ X D6 K勋章:achieveMedal.csv) l k J4 ]% d6 W; t
活动时间:autorun.txt- k! a" o; y- m- U5 F. b, N5 Y
龙心碎片奖励:bargain_dragonHeart.csv9 x \1 H: l; d5 m
限制抢购:bargain_limitBuy.csv
( _9 \" k3 p( `* \( H累计充值:bargain_recharge.csv3 b/ z/ j9 j5 l$ f3 M
充值排行:bargain_rechargeRank.csv
) U+ Y9 c: c8 ?. i狼牙回馈:bargain_wolfang.csv
4 T( k' G* y6 s% h: T3 p超值回馈:bargainActivity.csv1 p; X2 L" p0 s. `/ X4 v
天关:breakupConfig.csv
' V1 T5 x+ l( F7 N3 d/ r& G2 f天关章数:breakupStar.csv
- |* L& Z5 [! m' {/ k2 a$ aboss:breakupMonster.csv6 r) Q& { H; h6 D$ y" g) J) \
角色状态:buffdef.csv% W, w3 B2 S4 F) F
合成需要装备:compose.csv' M& z& |/ e [: m
dartpath.txt
* X/ x1 f% U4 |- u% W/ b守护女神:defendFirstAward.csv9 `) q& w6 ]# }; C# S6 w8 Z
女神关数奖励:defendNormalAward.csv
( D$ e- x9 D$ E3 v7 g怪ID:defendMonster.csv' E2 O# r" P6 y6 a9 `$ \" X
denysell.txt
, N& }4 D, O# d# N, K# @传送:directfly.csv
2 R! Y: c% O8 }# C怪物物品掉落:dropplus.csv3 M* z" r3 N) E7 D# d6 {" F
强化等级:equipUpgrade.csv
0 X% U* G6 T# Z! y/ Ueventarea.txt- `7 x7 f) @* f. ]
寻宝积分兑换:exchange.csv4 \. c0 W. m' b5 f$ q0 v
成就:funcsdef.csv
9 ?5 Q7 O2 P' M0 {6 @$ _合成物品ID:furnace.csv5 O, L9 U$ a3 X# O2 b: s
帮会:guildinfo.txt
% F$ l- O* y P: I3 ]主线引导任务:guideServer.csv
' }! Q/ c. z' d2 a% i角色原始数据:guildPray.csv, levelinfo.csv, lianHunLevel.csv
) y& i9 Y: j! f9 O/ Uhechengcsv.csv
2 |6 ]0 m% h' Z! J, x2 Y9 tholdarea.txt
V* z6 E- R6 k升级经验等级:huweilevel.csv
! l1 u/ U6 E# U不可为显示:infostring.txt
- H. J1 p& U3 s" Y) |# s/ z3 H B内功:innerPower.csv
4 d: W, W* M9 n: winvest_award.csv ] c# v* }' \! N7 I% K
投资计划:invest_type.csv( A7 y/ V9 `- i9 E
itemarea.txt; S5 j( x; ?" n; ^3 k. Z5 O
itemattr.csv! D/ b" k4 `: a. M
itemDailyUseLimit.csv. s$ ~* A6 ^8 \: ~' |/ G
物品ID:itemdef.csv8 z! j' ^% x$ U
itemmount.txt; N2 [ j2 u) D! i
itemplus.txt* c1 j4 L+ x( c' W9 B
itemplusdef.csv
* |8 q O5 b4 D0 Z/ Mitemplusdef2.csv9 P' \8 k1 m5 A, @8 z6 m. Z9 [+ h- e
itemprogram.csv& G' }7 v B# L: L8 M( t! O
物品ID:itemStack.csv
* P6 M1 i8 ~( O, I( u3 UlotteryGroup.csv
; _9 e' }2 t O+ ^% O7 `: ~/ ]lotteryItem.csv
& k& T j9 C: I% VlottoryGroup.csv
, [% k6 X: n9 v7 Y. qlottoryGroupTimes.csv D+ p1 U, Z* K8 @% ~
lottoryItems.csv0 k) l; g6 y5 M$ [* w0 b
挖宝:lottoryShow.csv
& d. z: i' p1 C5 r( j' `+ p地图:mapinfo.csv
3 _) p5 O3 U5 H) s& w0 Bboss:monai.csv
& J5 o$ ?( R! ]1 ?9 A小怪ID:mondef.csv1 r4 A1 t# ~2 n
打怪掉落:mondrop.csv! W2 J1 J2 j7 y' M: _2 }
mongen.txt: I0 d6 @' ], t% X, d/ J5 M; p
强化:monpointaddatt.csv& T9 I' ]# w% w, Q: }% Z l& H
NPC:npcgen.csv. e/ i$ V. I2 L: c+ N3 m
挂机:offline.csv* i5 f5 y% b3 ]) q _6 w
活动功能:openfunc.csv
* F# ~& R% j! k+ N宝石开启:openGem.csv
0 O% F8 B- g4 ]. P! Isafearea.txt$ @! h/ o: Y/ P
simpleDrop.csv
2 k, p- K# |) {! c9 d' a技能:skilldef.csv2 J/ \- p3 q, V- \% Z
技能相关(功能未知):skilllevelinfo.csv) m: r6 A+ Q; h4 ~, H/ r. I" l8 N+ ]
statusdef.csv
1 a5 D* j8 C" b" d' W商城:store.csv6 O: w W: C3 N/ {
totalattr.csv
- g+ F# \2 e( T' D# s+ CVIP:vip.csv, D1 ?' U9 Q# d: q
VIP权限:vipShow.csv0 o. a4 b% w5 n' }
神翼:wingdef.csv
/ |, B. W# X/ [9 Q( y6 B武器祝福:wnegInfo.csv
4 w7 t! w2 L* _. S# t6 F' F武魂:wuhunlevel.csv
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