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游戏系统配置文件路径
% v- J' _9 Y2 S# m- P* `* k以下是游戏内各系统对应的配置文件路径: |) P+ M* D. W u3 x) E) L7 k" R0 M
* S3 T7 ^) E1 X, r0 j1 i) L游戏系统信息:dataconfignotice.txt6 [( X4 J- y7 p2 l; Y/ q1 _+ `& l
仇人追杀价格修改:D:datalongscriptguiPanelFriend.lua
. k ]* S+ }8 n2 r4 C: i" g- l# Q沙城争霸奖励:D:datalongscriptguiPanelCelebrationAct! N9 q+ d5 S8 O+ B2 H! f, J. P
聊天框内公告修改文件:D:dataconfignotice.txt! @4 Y- R% J$ w5 c0 K
滚动公告修改文件:D:datalongscriptplayer.lua
0 I5 V! c1 d' M8 f7 P元宝比例修改文件:D:datalongscriptguiPanelCharge.lua
3 K |# `+ _6 T+ s2 h2 e: @根目录:datalong+ d5 t, i% ~5 I& i; k9 m
主要配置文件列表# L" X/ ?9 o C- q3 l
游戏根目录 datalong 下的主要配置文件如下:6 A$ m* o) m$ p' E! Q, h' k
g6 O! V2 M* L! y. u4 w+ Z
成就:achieve.csv
. o3 X& w( U% z# W勋章:achieveMedal.csv; I& [" n$ \- v- R0 Y
活动时间:autorun.txt7 `; M# a6 F) ]+ H. t
龙心碎片奖励:bargain_dragonHeart.csv: b/ a; K% U9 a* W9 d/ B
限制抢购:bargain_limitBuy.csv. ~- H4 y, {) {
累计充值:bargain_recharge.csv
% d6 K( [5 Y: k4 L" ^1 ] q充值排行:bargain_rechargeRank.csv" \0 [ ]0 u% A/ S
狼牙回馈:bargain_wolfang.csv
+ f* ] }7 J! U# }% A, R4 I3 D超值回馈:bargainActivity.csv
7 z- ^3 x' P. y! n! f天关:breakupConfig.csv
2 m3 Y7 E1 P; l, A, {天关章数:breakupStar.csv
+ _! h" t' C# ~ Dboss:breakupMonster.csv) Y0 s7 c" i2 f0 |+ c4 Y
角色状态:buffdef.csv
j, `3 |5 N( r合成需要装备:compose.csv' q# x8 S7 L9 S5 @/ g0 W l2 Q
dartpath.txt
7 m& z& w f; o5 Y2 e守护女神:defendFirstAward.csv
: X( A6 K" [/ p5 @0 W女神关数奖励:defendNormalAward.csv
1 v# e( X8 _" d: F怪ID:defendMonster.csv
8 @$ W2 A' o3 z6 _* b% G; [denysell.txt9 r" ^8 Q( H0 t
传送:directfly.csv z7 F1 }( }' h0 b7 |
怪物物品掉落:dropplus.csv4 v; E- s, t4 |- H$ J9 S: \
强化等级:equipUpgrade.csv! Y! S% ^& ?2 h0 T7 D$ S2 Y
eventarea.txt
1 I% W8 N) H" F" ]7 a8 D! A寻宝积分兑换:exchange.csv
3 }, D. W% e1 R p" L+ {: y& Y成就:funcsdef.csv
% g7 a! s( Q& I, y' \合成物品ID:furnace.csv
7 Q% R) n% s; p# I# G( c帮会:guildinfo.txt+ `0 D4 V% ]9 i1 Z
主线引导任务:guideServer.csv
# ~# Y" o' [6 N* j% ^角色原始数据:guildPray.csv, levelinfo.csv, lianHunLevel.csv
0 n% l* ]2 w% u( Q' Zhechengcsv.csv& x t6 n$ o2 H- c
holdarea.txt
# I/ Z2 U: p; L9 r; C升级经验等级:huweilevel.csv5 [+ u* {/ J" J0 g( K0 _0 o
不可为显示:infostring.txt
$ R( u. J* f3 [内功:innerPower.csv3 _2 U" \5 _' b( m
invest_award.csv% M* ]/ c& ]* z5 ?( A! q
投资计划:invest_type.csv% M9 R. w2 G+ q- m
itemarea.txt1 t+ w7 i' ~) y" D, O8 q. K
itemattr.csv4 m. W1 p& X* R
itemDailyUseLimit.csv# j3 T; y: ]. e, h) Z
物品ID:itemdef.csv* m' U* Z8 \- U" r
itemmount.txt" Z7 }* y, ~- V$ f
itemplus.txt" @/ M! G4 P7 z4 [2 s/ w% j5 u, t0 D
itemplusdef.csv
% a* A$ \# j! F0 e! j% {itemplusdef2.csv# w' S3 M. T* Q5 H
itemprogram.csv
; a+ a6 v* l2 `' L9 N物品ID:itemStack.csv- r- N4 e, z, z% F1 O" C
lotteryGroup.csv
+ X" h9 f, t2 y- x* i7 [lotteryItem.csv$ s' ?$ I3 T$ W' c( @& L1 o. D
lottoryGroup.csv
- V9 ]; f, K6 } H5 elottoryGroupTimes.csv
# R3 ~/ y% N) g; H; G1 _2 ilottoryItems.csv
$ g0 m, C4 L& w/ H' S' q挖宝:lottoryShow.csv1 O, M9 H7 i9 D8 d! I; P3 n& c
地图:mapinfo.csv5 B8 H. {4 h( f! l* m" X' l. W
boss:monai.csv
5 U6 `, h0 r- R; y# r* }小怪ID:mondef.csv
- a& D& B: b" s+ n打怪掉落:mondrop.csv
8 E) |$ `5 a( s, Z! f4 Y6 D+ H5 Imongen.txt! B( O* X Z& F$ C- o
强化:monpointaddatt.csv
% s0 D' [9 i. c7 BNPC:npcgen.csv
6 e& e; q! Z8 G* {8 q5 t- k0 L4 q8 v挂机:offline.csv% E0 E, z* A) E# i- S+ I; X
活动功能:openfunc.csv
( L V2 Q& x( ~8 V- }+ C宝石开启:openGem.csv
: a. ?+ R2 g5 S( v: k0 ksafearea.txt% K3 I* B6 t6 t! D a
simpleDrop.csv: F) d2 T, y7 C# _! Z) j: t
技能:skilldef.csv
9 i7 S, @8 T$ d+ ~+ j. E1 p- \# t技能相关(功能未知):skilllevelinfo.csv, c& k' k6 \( U# f
statusdef.csv' L' x2 p5 ^4 t
商城:store.csv
: ~0 h1 Y7 }- ]! \& E Ytotalattr.csv" X; P8 S$ }. u, @5 g2 d5 V" p
VIP:vip.csv
0 g2 Q3 H9 P. g- _& zVIP权限:vipShow.csv
( u& _2 E$ I0 o. l; u% T神翼:wingdef.csv/ q* w0 r4 l5 f2 V! b
武器祝福:wnegInfo.csv
; g( K4 X c' f! F& ]' b6 {' ?武魂:wuhunlevel.csv
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