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文件
# Q" V. `5 V% e& }3 C. A" x+ p% Mgamedata\xml\auto\knight.gsp.map.SMineArea.xml
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9 W" ?0 n5 ?8 x4 @9 T6 o参数解析5 n0 S/ O: @; x5 i* V- v5 R
L. d8 R$ ?0 d0 T<variable name="id" type="int" fromCol="id"/>
6 o) e- k6 _8 r1 ~8 k' q<variable name="宝宝战斗概率" type="string" fromCol="宝宝战斗概率"/>
4 ^ }' f2 T' P3 g* C( }9 R5 {; |& h<variable name="BOSS战斗概率" type="string" fromCol="BOSS战斗概率"/>' c$ Z8 `. K& M7 x3 D) n
<variable name="普通战斗概率" type="string" fromCol="普通战斗概率"/>
9 T; \2 F; D2 Q3 U, o8 q0 d<variable name="指定怪id" type="int" fromCol="指定怪id"/>+ S/ B- [& A- o0 F/ R9 [. B& h1 a2 P
<variable name="宝宝" type="vector" value="int" fromCol="宝宝1,宝宝2,宝宝3,宝宝4,宝宝5"/>/ T1 o7 A0 ?: \9 I1 N
<variable name="宝宝概率" type="vector" value="int" fromCol="宝宝1概率,宝宝2概率,宝宝3概率,宝宝4概率,宝宝5概率"/>/ j+ D4 h% \9 O
<variable name="头领" type="vector" value="int" fromCol="头领1,头领2,头领3,头领4,头领5"/>/ B7 W' e( k6 l( o3 F/ ^
<variable name="头领概率" type="vector" value="int" fromCol="头领1概率,头领2概率,头领3概率,头领4概率,头领5概率"/>/ X0 C3 H7 Y3 P
<variable name="怪物" type="vector" value="int" fromCol="怪物1,怪物2,怪物3,怪物4,怪物5"/>
$ ^, X9 g8 [! J* }<variable name="怪物概率" type="vector" value="int" fromCol="怪物1概率,怪物2概率,怪物3概率,怪物4概率,怪物5概率"/>: a: O# W# i1 A9 v$ ^( |
<variable name="掉落id" type="int" fromCol="掉落id"/>
4 J1 H4 N3 h0 c2 K0 f5 S; Y<variable name="bossbattleid" type="int" fromCol="BOSS战ID"/>
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