传奇 GOMPK时随机打掉装备
[@随机掉装备]{
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 0
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 1
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 2
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 3
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 4
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 5
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的BUFF]触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 6
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 7
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 8
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 9
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 10
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 11
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 12
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 13
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 14
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 15
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
#IF
Random 11190
CHECKCURRTARGETRACE = 0
#ACT
M.TakeEx 16
;M.PLAYEFFECT 90 1412 17 1 100 0
<$CURRRTARGETNAME>.SendCenterMsg 249 251 玩家[<$CURRRTARGETNAME>]的触发,随机打掉对方特殊装备一件!! 1 6
}https://wp-cdn.4ce.cn/v2/whB8SNM.jpeg
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